Darius
Deal 200/300/450()magic damage to adjacent enemies. For the next 4seconds, attacks deal 80/120/200()bonus magic damage.
Damage: 300 ()
[200/300/450]
Deal 190/285/450()magic damage to adjacent enemies. For the next 4seconds, attacks deal 80/120/200()bonus magic damage.
Damage: 285 ()
[190/285/450]
Garen
Mana
30 / 70
Mana
30 / 80
Kha'Zix
Leap towards the lowest Health enemy within 3 hexes and deal 190/285/428()physical damage.
Damage
[340/340/340]
Leap towards the lowest Health enemy within 3 hexes and deal 190/285/439()physical damage.
Damage
[340/340/350]
Sivir
Gain 95/95/100%Attack Damage and grant 15/20/25%()Attack Speed to self and adjacent allies for 6seconds.
Attack Damage: 95%
[95/95/100]
Attack Speed: 20% ()
[15/20/25]
Gain 95/95/110%Attack Damage and grant 15/20/30%()Attack Speed to self and adjacent allies for 6seconds.
Attack Damage: 95%
[95/95/110]
Attack Speed: 20% ()
[15/20/30]
Yasuo
Passive: Attacks while Shielded deal 14/21/35() bonus magic damage.Active: Gain 243/282/359()Shield for 5 seconds and deal 200/300/450 () magic damage to the current target. Fated Bonus: Gain 250 Shield at the start of combat.
Passive Damage: 21 = 40% + 40%
[40/40/45]
Passive: Attacks while Shielded deal 11/24/55() bonus magic damage.Active: Gain 243/282/359()Shield for 5 seconds and deal 200/300/450 () magic damage to the current target. Fated Bonus: Gain 250 Shield at the start of combat.
Passive Damage: 24 = 45% + 45%
[30/45/70]
Aatrox
20% Shred the current target for 4seconds and deal 260/390/600() magic damage to them. Heal 120/140/180() Health.Shred: Reduce Magic Resist
Heal: 140 ()
[120/140/180]
20% Shred the current target for 4seconds and deal 260/390/600() magic damage to them. Heal 120/150/200() Health.Shred: Reduce Magic Resist
Heal: 150 ()
[120/150/200]
Gnar
Passive: Gain 2%()AttackDamage upon attacking or getting hit, up to 40 times. Active: Fling a boulder at the current target, dealing 186/279/432()physical damage to targets in a line.
Passive: Gain 2%()AttackDamage upon attacking or getting hit, up to 45 times. Active: Fling a boulder at the current target, dealing 186/279/432()physical damage to targets in a line.
Senna
Fire a laser 2 Hexes beyond the current target, dealing 137/205/322()physical damage to enemies hit. Grant 20/25/30%Attack Damage to Senna and allies to the left and right for 4seconds.
Damage
[230/230/240]
Attack Damage Bonus: 25%
[20/25/30]
Fire a laser 2 Hexes beyond the current target, dealing 137/205/328()physical damage to enemies hit. Grant 20/25/35%Attack Damage to Senna and allies to the left and right for 4seconds.
Damage
[230/230/245]
Attack Damage Bonus: 25%
[20/25/35]
Diana
Heal 275/300/375() Health and create a 1-hex sacred zone around Diana for 4seconds, taking 30%reduced damage from enemies outside the zone. While the zone is up, Diana's attacks deal 75/110/170()bonus magic damage.
Damage On Hit: 110 ()
[75/110/170]
Heal 275/300/375() Health and create a 1-hex sacred zone around Diana for 4seconds, taking 30/30/35%reduced damage from enemies outside the zone. While the zone is up, Diana's attacks deal 75/110/180()bonus magic damage.
Damage On Hit: 110 ()
[75/110/180]
Yone
Dash in spirit form to the farthest enemy within 3 Hexes for 3 seconds, dealing 107/161/256 () physical damage and Wounding enemies along the way for 5 seconds. While in spirit form, gain 250/300/350 () Shield and 75% Attack Speed. Afterwards, Yone returns to his starting position.Each cast this combat increases his dash range by 1 Hex.Wound: Reduce healing received by 33%
Shield: 300 ()
[250/300/350]
Damage: 161 ()
[165/165/175]
Dash in spirit form to the farthest enemy within 3 Hexes for 3 seconds, dealing 107/161/263 () physical damage and Wounding enemies along the way for 5 seconds. While in spirit form, gain 250/300/375 () Shield and 75% Attack Speed. Afterwards, Yone returns to his starting position.Each cast this combat increases his dash range by 1 Hex.Wound: Reduce healing received by 33%
Shield: 300 ()
[250/300/375]
Damage: 161 ()
[165/165/180]
Kayn
Health
1100/1980/3564
Health
1150/2070/3726
Lillia
Hurl an orb towards the current target, dealing 240/360/900()magic damage to the first enemy hit and adjacent enemies. It continues rolling as a smaller orb, dealing 120/180/600()magic damage to enemies it hits. Every third cast launches a mega orb at her target that deals 360/540/1600()magic damage and splits into 3/3/5 smaller orbs that roll towards the farthest enemies.
Small Orb Damage: 180 ()
[120/180/600]
Hurl an orb towards the current target, dealing 240/360/900()magic damage to the first enemy hit and adjacent enemies. It continues rolling as a smaller orb, dealing 110/165/600()magic damage to enemies it hits. Every third cast launches a mega orb at her target that deals 360/540/1600()magic damage and splits into 3/3/5 smaller orbs that roll towards the farthest enemies.
Small Orb Damage: 165 ()
[110/165/600]
Nautilus
Mana
60 / 160
Mana
60 / 170
Ornn
Mana
80 / 120
Mana
80 / 130
Syndra
Passive: Start combat with 8/8/10 butterflies and gain one every 1casts.Active: Throw all butterflies at the current target, dealing 40/60/180()magic damage for each butterfly.Fated Bonus: Deal 11% more damage.
Damage: 60 ()
[40/60/180]
Passive: Start combat with 6/6/10 butterflies and gain one every 1casts.Active: Throw all butterflies at the current target, dealing 45/70/180()magic damage for each butterfly.Fated Bonus: Deal 11% more damage.
Damage: 70 ()
[45/70/180]
Lissandra
Steep the current target in a teapot, Stunning and dealing 640/960/8888()magic damage over 3/3/15seconds. If they die, there's a 40% chance that Lissandra turns them into a loot orb. (Rewards are doubled in Hyper Roll)If the target is the last enemy remaining, kill them instantly.
Damage: 960 ()
[640/960/8888]
Steep the current target in a teapot, Stunning and dealing 660/990/8888()magic damage over 3/3/15seconds. If they die, there's a 40% chance that Lissandra turns them into a loot orb. (Rewards are doubled in Hyper Roll)If the target is the last enemy remaining, kill them instantly.
Damage: 990 ()
[660/990/8888]
Ghostly
Upon dealing or taking damage 5 times, Ghostly units send 2 spectres to haunt nearby enemies and heal 2%max Health every 2 seconds. Haunted enemies take bonus damage for each spectre on them, and pass spectres on death. (2) 5% per spectre (4) 10% per spectre (6) 16% per spectre (8) 32% per spectre
Upon dealing or taking damage 5 times, Ghostly units send 2 spectres to haunt nearby enemies and heal 2%max Health every 2 seconds. Haunted enemies take bonus damage for each spectre on them, and pass spectres on death. (2) 5% per spectre (4) 10% per spectre (6) 16% per spectre (8) 36% per spectre
Trickshot
Trickshots' abilities ricochet. Each ricochet deals a percentage of the previous bounce's damage. (2) 1ricochet; 40% of previous damage (4) 2ricochets; 50% of previous damage
Trickshots' abilities ricochet. Each ricochet deals a percentage of the previous bounce's damage. (2) 1ricochet; 40% of previous damage (4) 2ricochets; 60% of previous damage
Needlessly Big Gem
+250
Health
+300
Health
Diamond Hands
+25
Ability Power
+400
Health
+25
Ability Power
+300
Health
Moonstone Renewer
Every 4 seconds, grant a 100-400 Shield (based on stage) to the 2 lowest percent health allies for 4 seconds.[Support item]
Every 4 seconds, grant a 60-360 Shield (based on stage) to the 2 lowest percent health allies for 4 seconds.[Support item]
Diamond Hands
+25
Ability Power
+400
Health
+25
Ability Power
+300
Health
Branching Out
After 0 player combat(s) Gain a random Emblem and a Reforger.Reforgers allow you to remake any item.
Gain a random Emblem and a Reforger.Reforgers allow you to remake any item.
Built Different II
Your units with no Traits active gain 220-400 Health and 35-50% Attack Speed (based on current Stage).
Your units with no Traits active gain 220-480 Health and 40-55% Attack Speed (based on current Stage).
Dragonlord Crown
Gain a Dragonlord emblem, a Guinsoo's Rageblade, and a Janna.
Gain a Dragonlord Emblem, a Guinsoo's Rageblade, a Janna, and a Diana.
Grim Harvest
Your Reapers gain 8% Critical Strike Chance and 4% Omnivamp. They gain this bonus again every time they get a takedown. Gain a Kha'Zix and Kindred.
Your Reapers gain 8% Critical Strike Chance and 5% Omnivamp. They gain this bonus again every time they get a takedown. Gain a Kindred and Yone.
Lucky Paws
Gain a 2-star Kobuko. Your strongest Kobuko's Ability deals 250% damage. If Kobuko kills an enemy, they have a 100% chance to drop 1 gold.
Gain a 2-star Kobuko. Your strongest Kobuko's Ability deals 225% damage. If Kobuko kills an enemy, they have a 100% chance to drop 1 gold.
Porcelain Crown
Gain a Porcelain Emblem, an Adaptive Helm, and a Lux.
Gain a Porcelain Emblem, an Adaptive Helm, and an Amumu.
Two Healthy
Your team gains 99 Health for each unique 2-cost champion on your board.
Your team gains 90 Health for each unique 2-cost champion on your board.
Venerable Piggy Bank
Gain 2 Exalted Champions. Your Exalted Soul Core gains 2 gold instead of XP. If you lose combat, it gains 3 bonus gold.If there no 1 or 2-cost Exalted champions, get one 3-cost instead.
Gain 2 Exalted Champions. Your Exalted Soul Core gains 2 gold instead of XP. If you lose combat, it gains 2 bonus gold.If there no 1 or 2-cost Exalted champions, get one 3-cost instead.